"Slightly hard." The player starts with 1400 credits, a split M5, 2 1 MJ shields, 4 Alpha PACs, and some ship improvements. This makes it much easier to hit predictable enemies but can make it more difficult to hit unpredictable enemies. In X-Rebirth, there is an 'aim assist' option in the configuration menu but its not clear when its working (partially because the. There is also a significant auto-aim or aim-assist which forces ones projectiles towards the lead crosshair. In X3-TC and X3-AP, assisted aiming was something that you had to purchase (via ship software), activate in the UI, get the targets vector cue into the main reticle and then trigger using the left control key. The player starts with an M5 argon ship with no weapons and only a 1 MJ shield. Finishing Quickstart mode does not appear to unlock any additional modes. None of them follow the storyline or have any campaign missions.Īverage difficulty. These game modes must be unlocked in the other game modes. The player starts with a Split M3 Mamba with 2 HEPT weapons. When one gets to a certain point in this game, possibly 15 million credits, one unlocks the Savage Split game mode. ![]() The enemy AI seems to be more challenging than in Quickstart mode the aim-assist, however, appears to be the same. The player starts with a TS class and an M5 class Argon ship. They do not follow the storyline and do not have any campaign missions.Īverage difficulty. These game modes are unlocked by default (the player can pick them right after starting up the game for the first time). Flight STICKS are usually 'inverted' for flight sims yes, this is how planes are actually built - 'up' or 'forward' to pitch forward ('nose down') and 'down' or 'backward' to pitch backward ('nose up'). Unlike in Quickstart mode, X-TREME mode has no aim-assist which makes it much more difficult to hit maneuverable ships unless the player is very good. You could use Boresight only of course, but for selecting targets and mouse-cursor aiming, youd be in the opposite half of the screen as compared to what youre trying to aim at. Player starts with 450 credits, a buster, 1 5mj shield, 2 beta IREs, and only a boost extension, singularity engine time accelerator, and video enhancement goggles. There is also a significant auto-aim or aim-assist which forces one's projectiles towards the lead crosshair. Finishing Quickstart mode does not appear to unlock any additional modes. The player starts with 100,000 credits, a nicely equipped buster, as well as a mercury (cargo transporter) with only 2 5mj shields and a singularity time accelerator. When one finishes all the storyline missions in this mode, it unlocks the anonymous Argon game mode.Įasy difficulty. Player starts with a Buster and 5000 credits. ![]() The protagonist (main character) is Julian Brennan, a human male aged 21.Īverage difficulty. In the first game he saved the planet from alien invasion, this time, when the invasion is already begun, the world needs his help one more time. ![]() These are the storyline or campaign games.
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